A 2/2 body for two mana is more than fair for an average goblin, but this would be better suited to decks with bigger creatures to support so the +1/+0 and Menace can
Nearly half of Battle for Zendikar has been spoiled at the time of writing and one thing is clear: Wizards of the Coast wants us to play with expensive and awesome Eldrazi creatures the same way we did during the era of Rise of the Eldrazi
In lower-powered Cubes, youll see some emphasis on removal that can only target creatures, like Flame Slash or Fire Prophecy, that cant end the game out of nowhere by targeting the opponent, and in high-powered Cubes, youll see an emphasis on land and/or artifact destruction to keep pace with the broken fast mana that opponents can use to cast spells that far outclass little red creatures
Failing that, Three Tree City, Evendo, Waking Haven, and Growing Rites of Itlimoc should be more than enough
Play with Play with controller Sign in EVERYONE * Internet or network provider fees may apply
Just put a clean card inside the sleeve, and you don't have to worry about your card getting dirty or torn