Card advantage (draw) is incredibly important in Commander, but card selection is also very important and it's one of the weaker parts of my game
Well its nice because it snugly fits all of our cards and our toploader without having to squeeze them into it
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block." Legendary Creature - Rat Noble Color tag templates(None) Loyal Apprentice Haste Lieutenant At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying
The downside of this card is that it is three mana and your opponent can easily play around this by only deploying a few threats and baiting it out of your hand, but catching for example a kicked Goblin Bushwhacker can very easily turn the corner against a slew of Goblin tokens
Elements of Indian culture were used to design the world
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