In terms of overall design, Emergency Teleport is no longer as oppressive as it used to be, just like the rest of the cards in this segment, however, we can see people still use Emergency Teleport as a bridge between different engines/archetypes just because there are some decks that want/need to use that one copy of a Psychic-type monster that can easily be searched out by Emergency Teleport
Five mana buys a legendary 5/5 with flying, first strike, and lifelink, and every other Angel you control gets +1/+1 and picks up lifelink of its own
There arent a ton of Azorius (white and blue) commanders out there with a lifegain strategy (Will, Scion of PeaceWill, Scion of Peace is really the only one), but Esper (white, blue, and black) has Oloro, Ageless AsceticOloro, Ageless Ascetic, a popular classic commander that is gonna love this Sphinx
tournament in 1999
Daughter of the Deep Daughter of the Deep means business and the merfolk come in force
In combo shells, it assembles specific land packages on the spot Valakut lines, Field of the Dead setups, or whatever youve tuned your build around