Each of the game's six ink colors has different play archetypes, offering different styles of play ranging from aggressive to board control to defensive
So naturally, they need to study the calamity beasts for any weaknesses
That said, Slurrk is my personal pick for the weakest legendary ooze
Also, the one time I played Draconic Domination, I drew Farseek and Kodamas Reach, which provided plenty of color fixing
Add in Cheshire Cat, Not All There's and Kuzco, Temperamental Emperor's mutually assured destruction, Flynn Rider, Charming Rogue forcing you to discard (just one card), and Mother Gothel, Selfish Manipulator's ability to stop opponents questing, and Emerald decks will quickly become the most annoying to play against
Being able to untap any permanent opens a lot of possibilities