Mana and color Perhaps Magic: The Gathering 's most iconic attribute is the color wheel , or "color pie"
In Timeless control builds, its synergy with cheap cantrips and steady draw makes flipping it quick and lets it dominate games with relentless card advantage
In decks like Ad Nauseam + Tendrils, the card is used either to get enough storm count by drawing free spells or to find your Tendrils of Agony win condition
With the card game putting a slightly different spin on the likes of Magic: The Gathering and Pokmon, its well worth learning how to play Disney Lorcana before you jump into your first match
Mill is the ultimate strategy for this commander
But this is also around the time of year where Id be finishing and planning out the last of next years cards, and I thought the process of making would be more interesting to see here, instead of at the end of 2025 to explain what I did rather than what Im doing