#5 Kaust, Eyes of the Glade My friends seem to brew fun decks, and Kaust is one of them
Most of the ramp cards generate one additional mana here, but there's a few Elfball payoff cards that generate insane ramp once the deck starts doing its thing, like Marwyn, the Nurturer, Elvish Archdruid, and Wirewood Channeler, which can ramp out some huge turns
Whether he's questing to recapture his lost throne or wading into battle, he keeps an eye on safeguarding his charges and building them a better future
Table of Contents Not all crossovers are created equal
You choose the Attraction as the ability is resolving
However, if an artifact or enchantment is destroyed but doesn't go to its owner's graveyard due to a replacement effect (like the one Rest in Peace creates), it will count.