The Lands Ooooooh boy was I dreading this part of the deckbuilding process
Sephiroth, the Savior Four colors and 7 mana, but basically you win the game. Ideally youll get Atraxa, Grand Unifier earlier so you can build around it, as its among the best payoffs for UGx Towns
Sage of the Inward Eye Sage of the Inward Eye offers a set of stats and abilities thats more in line with games of Limited Magic than Commander gameplay
Boros has many synergies for playing cards from exile, so Showdown helps with this as well
Advanced Search Sets Random Syntax Abandoned Campground Blasphemous Act Bleed Dry Bleeding Woods By Invitation Only Chant of the Skifsang Cool Fluffy Loxodon Dance with Calamity Disciple of Perdition Etched Cornfield Glass-Cast Heart Into the Maw of Hell Invasion of Innistrad Jerren, Corrupted Bishop Lakeside Shack Murky Sewer Neglected Manor Olivia's Midnight Ambush Peculiar Lighthouse Raucous Carnival Razortrap Gorge Ruthless Disposal Shivan Meteor Sorin the Mirthless Strangled Cemetery The Day of the Doctor Tragic Banshee Tragic Fall Tragic Slip Triskaidekaphobia Vault 13: Dweller's Journey Witty Demon (playtest) Zimone, All-Questioning
White creatures you control get +0/+1