They could just be plain fun to play, like this little gem I just found here: Have all three cards in play
Unless you're already in an AFR dungeon when you take initiative, the regular venture mechanic doesnt progress through the Undercity, only the dungeons introduced in Forgotten Realms
But I think, as a design space, Wizards could have done more
Finally, Grave Researcher includes Reanimate if you can prepare it by getting three or more creatures in your graveyard
I do plan to get in a play day on Friday, having signed up for the Infinite Challenge, which Ill kick off with Amonkhet Sealed at 11am
Balance of Synergistic and Good Stuff Strategies Sometimes you want to go all-in on your beautifully crafted aristocrats graveyard recursion engine deck, sometimes you want to just jam some strong guys into a midrange deck and beat face