Most games start as an epic exploration of a fantasy world, include deep characterization, cute creatures, silly minigames, and endings where the last battle is a fight with an epic boss
Being uninkable is a drawback that doesnt really drop her down too much
You also gain a lore while playing it, so you really can't go wrong
Dark Clouds Gather Exit The Golden Stables and turn right, going up the slope and into the elevator
More on the Lore front, Fa Zhou - War Hero, gives players a chance at 3 extra Lore points with its ability Training Exercises: Whenever one of the player's characters challenges another character, as long as it's the second challenge in the turn, the player gains 3 Lore
Spectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was