On the plus side, the two-and-a-half color decks are made extremely consistent thanks to everyones favorite cycle of commons: the five-to-six mana landcycling monster
At a single ink cost, inkable nature, and the ability to draw a card, Pawpsicle is as much a resource on the board as any card being placed into the controlling players inkwell
To play a card, exert a number of Ink cards equal to the number inside the hexagon

This a quick guide for matches in best-of-three games, but they dont all apply to the new two-game format: Players determine who goes first randomly and the winner chooses who will go first most will roll two dice each, highest wins Each player shuffles their deck, then offers it to their opponent to cut their deck Players draw seven cards, get one chance to alter their hand, then shuffle and offer the cut again In the second game, the player who lost the first gets to choose who goes first, and players repeat the other steps If there is a third game, the player who lost the second one gets to choose who goes first If players are still in a game at 50 minutes, the game goes into the end-of-match procedure There are five turns, with the current player starting on turn zero When they pass their turn, the opponent is on turn 1 rounds progress like this If a player wins before the end of the five turns, no more games are played and you report wins and losses as normal At the end of turn five, if no one wins that game, that game isnt counted Count all finished games If one player has more game wins (1-0) they win the match

Challenging a Character If an opponents Character is exerted (usually from questing), a player may Challenge it with one of their Characters
4 Reward Packs (18 cards each)