In the event that your opponent is foolish enough to leave some damage on your characters after a Four Dozen Eggs turn, you've got cards like Snow White, Lost in the Forest and Gumbo Pot to heal them back up
Vintage Slabs
The primary reason why Ghost-types suffer is simple, in most JRPGs zombies and ghouls are mid-game enemies or bosses, not common enemies, nor enemies that appear in variety of end-game dungeons
Players build investigator decks and progress through story-driven campaigns filled with branching narratives and evolving scenarios
If you got stuck with the least expensive version of Overlord of the Balemurk or Kaito, Bane of Nightmares, you'd still have about $20 of value on your hands
It's certainly hard to make charges of violence stick: Pokmon fights are ceremonial and impeccably polite in a uniquely Japanese way, and the monsters never die anyway they just faint before rejuvenating themselves at special Pokmon hospitals