Multi-Choice Effect: An optional effect that can be activated once per turn during its possessor's Main Phase, and allows the activating player to choose which effect to apply among two or more
Does Teysa think me blind to her scheming
There aren't many spectacular Normal Summon in the Ancient Gear Archetype, and with Ancient Gear Hunting Hound, you skip the need to dig for a Fusion Spell to make an OTK that much easier
When Riptide Island is the current plane, for example, each player creates two 1/1 Sliver tokens during their upkeep
One reason that makes Arven good now is the fact that it can search for Forest Seal Stone or Sky Seal Stone, two high-value Item cards
Because in Commander there are various types of threats, target removal needs to be more flexible in order to be able to deal with multiple different kinds of permanents and spells