These cards all work perfectly together, and the deck already has a cohesive theme from the get-go, which cards like Astral Cornucopia, Alibou, Ancient Witness, Steel Overseer, Wake the Past, and Golem Foundry also help make quite strong in terms of gameplay
(Maybe) Quests This is a mechanic we specifically designed to fit in "adventure world," so it's clearly a candidate to consider
For Magic: The Gathering FINAL FANTASY, I played the role of lead vision designer, handing the set off to Gavin Verhey for the main set and Daniel Holt for the Commander decks
Shoot For The Stars These are some alternate win conditions that are both heavily telegraphed, and do not provide any additional value
This meant you could draw into any card you wanted every turn for the entire game
Does Journey Together include any special foil patterns