Theres some silliness to be had here
We were trying to find a way to capture the concept of evolution through a mechanic, so we wrote down all the things we felt we needed to do that: A transformation A connection between the before and after A sense of an upgrade Improvement over time We then explored all the mechanics that played in this space: champion, monstrous, transform, threshold, level-up, etc
Where is this info made public
Srams Expertise Im probably lower than most people when it comes to Srams Expertise, but it will still see plenty of play early on in Standard because of the sheer amount of synergy it has with other powerful cards such as Nissa, Voice of Zendikar
It was inspired by Deranged Hermit, but Vanishing 3 is much more reasonable than that
This is the opposite sort of narrow to Wring Flesh and Borrowed Malevolence in that you generally don't want creatures