Scar Finally King (Enchanted) With a cost of five Ink, a Strength of five, a Willpower of four, and the ability to earn two Lore per quest, Scar Finally King is one of those cards that earns a place in your deck on its strength alone
The ability is not a mana ability
Since we don't have any cheap creatures like Voyaging SatyrVoyaging Satyr in this build, we'll be light on blockers in the early game and will want to save our board wipes for as long as we can
(6/6/2025) An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders
As it stands, there are no locations that do things on their own, theyll always need at least one character present for the ability to have an effect
Its always exciting to see a familiar kind of card get a new variation, and with each of the five main colors will get a corresponding Adventure land, so I cant wait to see what other spots will get featured in such a way