I believe its borderline unhealthy for the format
You must remain in your seat while looking around the room
I usually like to highlight a few standouts from each new Commander deck, but these have so many that Ill limit myself to the five new cards that intrigued me the most from each deck
There are just three dungeons (right now) but with forking paths that leaves a lot of options in them at various times of the game
Not only will you be able to double all of these adventure effects, but on top of this, a number of cards in the deck have powerful abilities that trigger when you cast instants or sorceries such as Leonin Lightscribe (buff your team), Talrand (creature tokens), Edgewall Innkeeper (card draw), Karok Wrangler (+1/+1 tokens), Quadrix Apprentice (card draw), etc
[3] Parts on all cards Cost: The number in the top-left corner shows how much ink the card costs to play