(If it is unclear which is the matching card, use the encounter numbers to help guide you
Punishing Damage: Whereas Incremental Damage is often triggered by your efforts, other forms hurt opponents whenever they make certain plays (Cemetery Gatekeeper, Harsh Mentor, Eidolon of the Great Revel, Zo-Zu the Punisher, Manabarbs), limiting their choices in what plays can be safely made as the game progresses
Questionnaire for player who got DIGIMON CARD GAME BOOSTER DIMENSIONAL PHASE [BT-11]
These three categories are where the differences from MB1 start to take hold because MB1 did not have Futureshifted cards or cards with white borders
There's nothing fancy about alliance abilities
singles allows you to target specific high-rarity variants like Secret Rares or Ultra Rares