As you can imagine, this has profound implications on how these creatures will play out throughout a game of Magic
Well, I invented something we had never done in Magic before to showcase it: At one point I thought about putting this on a cycle of big bosses, but in the end, I felt it could just stand alone on Ancient Adamantoise as something splashy and unique and that would get some weird attention of its own
While the main set is only the mainline, numbered games, Secret Lair would have been the perfect opportunity to include games like Tactics, World of Final Fantasy, or maybe even Kingdom Hearts
The found elements of these Toy Story character cards is such a genuine feature and the artists weave it seamlessly into the art
And if you keep removing the lore counters you get to keep your saga creature around for blocking or attacking
You'll need to manage your deck carefully to reap the full rewards of this strategy, but it's super satisfying when you do