The deck supports this through a number of cards with high toughness (walls, etc) that are also strong defensive bodies
Nine-Lives Familiar The first new card on the list, Nine-Lives Familiar looks harmless, even unpowered, at first, being a 1/1 for just three mana, but whats exciting here is the combo potential
is also a decent removal option, albeit an expensive one, that you can run in punctuation matters decks with Blood for the Blood God

Tribal Elemental Land (38) 1x Akoum Refuge 1x Arcane Lighthouse 1x Arcane Sanctum 1x Bojuka Bog 1x Crumbling Necropolis 1x Esper Panorama 3x Forest 1x Frontier Bivouac 1x Graypelt Refuge 1x High Market 3x Island 1x Jungle Shrine 1x Jwar Isle Refuge 1x Kazandu Refuge 3x Mountain 1x Mystic Monastery 1x Nomad Outpost 1x Opulent Palace 3x Plains 1x Savage Lands 1x Seaside Citadel 1x Sejiri Refuge 3x Swamp 1x Vivid Crag 1x Vivid Creek 1x Vivid Grove 1x Vivid Marsh 1x Vivid Meadow Instant (8) Creature (18) 1x Aethersnipe 1x Avenger of Zendikar 1x Bane of Progress 1x Bloodpyre Elemental 1x Celestial Force 1x Humbler of Mortals 1x Maelstrom Wanderer 1x Magmatic Force 1x Mulldrifter 1x Omnath, Locus of Rage 1x Rubblehulk 1x Shriekmaw 1x Spitebellows 1x Thicket Elemental 1x Titania, Protector of Argoth 1x Tornado Elemental 1x Torrent Elemental 1x Tyrant of Discord Sorcery (13) Commander (1) Artifact (13) 1x Altar of Dementia 1x Ashnod's Altar 1x Birthing Pod 1x Blasting Station 1x Carnage Altar 1x Chromatic Lantern 1x Commander's Sphere 1x Conqueror's Flail 1x Door of Destinies 1x Illusionist's Bracers 1x Panharmonicon 1x Prismatic Geoscope 1x Sol Ring

Players who use Aragorn and Arwen, Wed as their commander are certain to feel like they're at the helm of Middle-earth's epic battles with its two most noble rulers leading the charge
Furthermore, when Wizards makes a new card type like Vehicles or Planeswalkers, they are under a lot of pressure to make sure at least some of the cards of the type are playable on a tournament level