Yes, they now have an indestructible 0/1 blocker, but you might have permanently dealt with their commander with no means of regaining access to it
Some cards that might fit very well in 60-card decks just dont do well in Draft

House, President and CEO 1.8%inclusion 401 decks 22.1K decks Yarok, the Desecrated 0.5%inclusion 68 decks 13K decks Monoxa, Midway Manager 28%inclusion 57 decks 204 decks Esika, God of the Tree 0.2%inclusion 45 decks 25.1K decks Infinite Guideline Station 0.4%inclusion 39 decks 9.56K decks Spinnerette, Arachnobat 83%inclusion 33 decks 40 decks Kenrith, the Returned King 0.1%inclusion 29 decks 31K decks Garth One-Eye 0.5%inclusion 27 decks 5.39K decks Yidris, Maelstrom Wielder 0.3%inclusion 27 decks 9.86K decks Sisay, Weatherlight Captain 0.1%inclusion 21 decks 18.2K decks Atraxa, Grand Unifier 0.1%inclusion 20 decks 17.2K decks Wyll, Blade of Frontiers // Agent of the Shadow Thieves 19%inclusion 18 decks 95 decks Breya, Etherium Shaper 0.1%inclusion 17 decks 21.7K decks Jodah, the Unifier 0.0%inclusion 15 decks 31.7K decks The Wandering Minstrel 0.1%inclusion 13 decks 18.6K decks Kefka, Court Mage 0.0%inclusion 13 decks 28.4K decks Dr

Miracle Fusion X SPELL Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY
(This is treated as a Fusion Summon.) Miracle of the Supreme King X TRAP If you control "Supreme King Z-ARC": Activate 1 of these effects (but you can only use each effect of "Miracle of the Supreme King" once per turn)
Refusing to let Bohman sacrifice everything, Playmaker Fusion Summoned "Cyberse Clock Dragon" and increased its ATK high enough to beat "Dragrid"