I feel like this is a deck that will be fun to tinker with over the years as better creatures come out and there will never really be a solution. Neyith is just fun, replaces your fighters with cards, and gave us a commander that cares about something we didnt quite have a commander for
If that character is normally 2 , but has a +2 strength for this turn from another effect would it be banished
Once you have a solid crewing engine on the battlefield, all your Vehicles can discount Urza for each one you control that's currently a creature, to get it onto the battlefield quicker
Weve seen heavy WB lifegain/drain themes in Ixalan, Iconic Masters, Battle for Zendikar, and Gatecrash, and mini-themes in most sets of the past six years
Brothers of Fires ability is a clumsy, expensive, less effective Shock
For permanent spells with gift, an ability triggers when that permanent enters if the gift was promised