Table of Contents show The Deck Glasspool Mimic | Illustration by Johan Grenier Commander (1) Creatures (16) Archmage Emeritus Glasspool Mimic Murmuring Mystic Nazgl x9 Ringwraiths Talrand, Sky Summoner Witch-king of Angmar Witch-king, Bringer of Ruin Instants (23) An Offer You Can't Refuse Arcane Denial Artistic Refusal Cackling Counterpart Consider Counterspell Countersquall Dig Through Time Fact or Fiction Frantic Search Go for the Throat Infernal Grasp Meeting of Minds Opt Perilous Research Pongify Rapid Hybridization Reality Shift Slip Out the Back Snap Stroke of Genius Swan Song Thought Scour Sorceries (13) Distant Melody Gitaxian Probe Irenicus's Vile Duplication Mitotic Manipulation Night's Whisper Ponder Preordain Birthday Escape Raise the Palisade Secret Salvage Serum Visions Toxic Deluge Treasure Cruise Artifacts (11) Arcane Signet Dimir Signet Everflowing Chalice Fellwar Stone Mind Stone Planar Atlas Sky Diamond Sol Ring Talisman of Dominance Thought Vessel Wayfarer's Bauble Lands (36) Bojuka Bog Choked Estuary Clearwater Pathway Command Tower Drowned Catacomb Island x12 Morphic Pool Path of Ancestry Shipwreck Marsh Swamp x13 Tainted Isle Underground River Mystic Sanctuary At the heart of this Lord of the Nazgl deck are the titular wraiths, the Nazgl

It is located along Akamon-Dori Street, right where the alley forms an intersection with the Akamon-Dori Street
Zada will make a new copy for every other creature you control
Teammates may not activate effects (Ignition Effects, Normal Spell Cards, Quick Effects, Trigger Effects, Continuous Effects, etc.) that their teammate possesses unless the effect is able to be utilised by all Duelists
*Cards without a condition description in the card's name are available in Condition: A
This card first appeared in the Paradox Rift set and helps get your Energy and deck moving in an Ancient deck