If X is 4 or more, draw a card
Gramma Tala, Spirit of the Ocean 9
Heres an outline: 5-8 removal spells 4-6 card draw spells (including flashback cards) 4-6 payoffs (Sahagin, Shantotto, etc.) 2-3 other creatures (Wyvern, Ice Flan, etc.) 17 lands The deck is fairly simple to put together, and really doesnt want much outside of removal, card draw, and payoffs
You can either prioritize stopping your enemy from gaining lore, or keep those with high strength from challenging your side
this is a neat, cleverly thematic way of representing Elsas freezing abilities
Kefkas ability to wear down your opponents while helping you keep a steady supply of new cards feels extremely relevant to the current midrange meta in cEDH, although Im not sure that he will outperform Tymna the Weaver // Kraum, Ludevics Opus