Hunter's Talent Hunter's Talent is already playable as a bite effect, and later in the game you can level this class enchantment up, turning it into a kind of Garruk's Uprising
Blue has the best artifact synergy in the game which means the red cards in your deck will consist mostly of removal, combo pieces, and some mana acceleration
This means you can play cards every turn, and so can your opponent
Its sorcery-speed for a reason at instant speed, itd be way too strong
In the battle between Absorb and other three-mana counters Absorb would almost always win out if it was easily castable, and it was even a small incentive to choose white over black as a secondary color
But we must also consider that Pinnacle Monk is also a red land as a fail-safe, and we get a nice, prowess creature that we can slot for free in decks