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This time, it features Stitchs fellow experiment: Angel
(If he does appear early, you can always add him to your inkwell in an emergency.) Thats thanks to Mauis huge challenging power, with both eight strength and eight willpower - enough to banish most characters in the game and live to fight again - as well as the similarly massive three lore he grants on a quest
Aim to get any of your big characters down as soon as you can to get ahead
Amber brings healing and supportive characters that allow you to recover from early aggression, while Amethyst adds tricky control tools that can block, bounce, or stall your opponents biggest threats
Includes: One oversized Jafar card Jafar scenario deck featuring 50 cards Two prebuilt decks, with 60 cards each and storage boxes Reforged Crown tile Palace Heist playmat Two cards featuring four backgrounds Jafar draw token Five Lore trackers 29 Damage counters Secret Victory card Palace Heist rules sheet* Additional information: Part of the Disney Lorcana Trading Card Game Collection * Please note: Specific designs cannot be requested