Even if your opponent somehow removes the creature it is equipped to, the equipment will stay on the battlefield
In other words, Marwyn turns every Elf you play into both a permanent buff and a source of future mana
It also integrates perfectly with a BCW Shoe Box House, creating a compact, modular system for maximizing space and organizing large collections with ease
It'll give them all a minor stat boost as a static ability, but also let you steal any creatures your opponents control by tapping five Vampires
While just being a free card in hand might not be enough to push Lurrus of the Dream Den into ANT's sideboard, the Cat also works absurdly well with Lion's Eye Diamond, the main engine piece of the deck
The Brothers' War Limited Review - Red Archtypes and Signpost uncommons Red/White Go Wide Aggro (Fallaji Vanguard) Red/Blue Non-Creatures Matter (Third Path Iconoclast) Red/Black Sac Aggro (Junkyard Genius) Red/Green Midrange (Arbalest Engineer) The Brothers' War - Top 3 Red Commons 1) Excavation Explosion 2) Penregon Strongbull 3) Blitz Automaton The Brothers' War - Top 3 Red Uncommons 1) Pyrrhic Blast 2) Giant Cindermaw 3) Horned Stoneseeker Showing how this set is pretty solid all around, I would say that Red is one of the weaker colors but it puts up some solid plays here