As youre building your deck, remember to include an almost-even split between Pokmon, Trainer, and Energy cards so you always have something to play on your turn
If the game plan is going as you want, mana shouldnt be the restriction, and this doesnt do anything to get you back ahead when you are behind
A completely one-sided wrath is just what you want in Commander these days
If you make three Garies, for six mana, you get twelve attacking power
Each of these creatures provides a body that replaces itself by drawing an extra card, making them essential in enter-the-battlefield (ETB) strategies that often rely on blinking permanents to generate card advantage
Your Blue-Eyes is neat, but in this age and day 8 mana for an 8/6 Flying Menace is pretty 'meh', Baneslayer is a joke in Commander, 8 drops see play in Commander if anywhere, and I feel like this isn't impactful enough for a 'play and wait' card