The universal dilemma of the Infiltrator was that few decks that played it wanted to tap out to get him there, but sticking him on the board was so devastating that most opponents would consider themselves fortunate to spend that window of opportunity making him go away as trying to race him with a traditional three- or four-drop was pure folly and playing your own blocker, including your own Shadowmage or something a little bulkier risked a removal spell that would lead into a downward spiral of card disadvantage
For starters, you know based on the whole deck vs
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4 Venerated Rotpriest What if there was a card that gave your opponents poison counters while you pumped up your infect creatures
If a Dragon you control enters the battlefield attacking, it won't cause The Ur-Dragon's last ability to trigger
Your other artifact dorks get +1/+1, so it's a nice Glorius Anthem for artifact creatures in the Command Zone