But Historic is a format that benefits from weird mechanics
Come and share them in the official Wargamer Discord community
This could even be a commander for a mono-green deck its so good
The deck felt unbeatable, and though WW strategies are traditionally thought of as "bad" in Cube (see Andy Cooperfauss' Rebel errata as a possible fix), I haven't found this to be the case with my current build: My most recent post in the "3-0" thread illustrates the power of what a good friend calls "Death and Taxes cards." Check out this lineup of 1's: Champion of the Parish, Champion of the Parish, Dryad Militant, Dryad Militant, Loam Lion, Loam Lion, Figure of Destiny, Student of Warfare, Isamaru, Hound of Konda, Mother of Runes, Weathered Wayfarer, Wild Nacatl See
It offers a thorough gameplay tutorial perhaps too thoroughcomplete with five educational games against a computer
Thoughts on Cavalry Charge: I think this deck out of the box is going to perform fine