This commander dictates the deck's color identity and often plays a crucial role in gameplay
C-Tier: Could See Some Play Cards: Asylum Visitor, Breya's Apprentice, Mist-Syndicate Naga, Parallel Lives, Zabaz, the Glimmerwasp, Aeve, Progenitor Ooze, Hanweir Militia Captain, Cordial Vampire, Territorial Kavu, Nether Spirit, and Rise and Shine Asylum Visitor likely is the most exciting madness creature from Jumpstart: Historic Horizons and ranks above a lot of the other madness cards because it potentially is playable in non-madness decks, as a weird twist on Dark Confidant that requires you to be hellbent to draw extra cards
Drawing your whole deck, sacrificing your Chasm Skulker and then running the board down with 90+ Squids is always hilarious
The Reaper always have hexproof when you have the mana up, because your foe has to play around it
There are two main kinds of ramp payoffs: giant threats that win the game on their own, and cards that trigger off ramping itself
It also comes down relatively early on turn three, which lets you get things going quickly