The Spell/Trap Zone is located at the bottom left slot, and Field Spells can also be activated here, the Graveyard at the bottom right slot, and the Extra Deck in the upper left slot
You stockpile them and they persist across phases and turns until you spend them
And while its got almost no worth as a game piece, Juzm Djinns rarity ensures that collectors will pay a high price for it
Only exiling noncreatures is a touch restrictive, but its well worth the cheap cost, plus Haywire Mite synergizes with any cards that want cheap creatures or artifacts to go to the graveyard, and Urza's Saga or Trinket Mage find it
Exile it at the beginning of your next upkeep
Man steals Pokmon cards on the job in 'largest' theft the game has ever seen, tries to sell his haul, but the law is super effective Maybe not the most galaxy-brained of criminal schemes