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That's why Disa can make her own army of Tarmogoyfs so long as she or anyone else on the team can deal combat damage to a player

Okay, here is the decklist as it stands today: Creatures (31) 1 Solemn Simulacrum 1 Gorilla Shaman 1 Fatestitcher 1 Sedris, the Traitor King 1 Anathemancer 1 Blightsteel Colossus 1 Urabrask the Hidden 1 Spellskite 1 Baleful Strix 1 Grim Haruspex 1 Mystic Archaeologist 1 Ilharg, the Raze-Boar 1 Dockside Extortionist 1 Crashing Drawbridge 1 Tidal Barracuda 1 Brash Taunter 1 Amphin Mutineer 1 Araumi of the Dead Tide 1 Esior, Wardwing Familiar 1 Hellkite Courser 1 Rionya, Fire Dancer 1 Callous Bloodmage 1 Ornithopter of Paradise 1 Delina, Wild Mage 1 Phantom Steed 1 Mirage Phalanx 1 Night Clubber 1 Firbolg Flutist 1 Elturel Survivors 1 Astral Dragon 1 Triarch Praetorian Lands (39) 1 Reflecting Pool 5 Swamp 5 Mountain 4 Island 1 Riptide Laboratory 1 Shivan Reef 1 Watery Grave 1 Steam Vents 1 Blood Crypt 1 Crumbling Necropolis 1 Exotic Orchard 1 Dragonskull Summit 1 Drowned Catacomb 1 Command Tower 1 Sulfur Falls 1 Myriad Landscape 1 Sunken Hollow 1 Canyon Slough 1 Path of Ancestry 1 Field of Ruin 1 Luxury Suite 1 Morphic Pool 1 Fabled Passage 1 Training Center 1 Tyrite Sanctum 1 Haunted Ridge 1 Stormcarved Coast 1 Xander's Lounge Spells (29) 1 Force of Will 1 Sol Ring 1 Fellwar Stone 1 Terminate 1 Arcane Denial 1 Wayfarer's Bauble 1 Sneak Attack 1 Cauldron Dance 1 Negate 1 Nihil Spellbomb 1 Go for the Throat 1 Blasphemous Act 1 Rakdos Charm 1 Vandalblast 1 Read the Bones 1 Whip of Erebos 1 Reality Shift 1 Painful Truths 1 Conqueror's Flail 1 Force of Negation 1 Arcane Signet 1 Hate Mirage 1 Whirlwind Denial 1 Feed the Swarm 1 Ravenform 1 Cursed Mirror 1 Infernal Grasp 1 Blood for the Blood God

An opponent cant attack me in MTG
The name Invoke Prejudice quite obviously calls to mind the idea of racism while the ability, which makes different-colored creatures cost more, creates a version of in-game version racism/colorism
Her synergy with cards like Aether Vial made it easy to get on the board as early as the second turn, even though she says you can't cast her until after your fourth turn