Ive also got my sights on the interaction with the goal of improving its consistency
The above are all of the general rules for building a Magic: The Gathering deck
Turning your 1-drop into a 6/6 definitely has its uses, and your opponents might think twice about attacking into these creatures when youve got the mana open
Hes a Yavimaya Hollow on a stick, with a cheap-to-play 3 mana, and a solid tap ability with the size and cost of many other rare legendary creatures of that style in Legends
You gotta love a clean design like this: You get to proliferate once for each spell cast that turn, and being an instant means you can fire it off on an opponents turn to piggyback off their spell count
This kind of flavorful design makes the set a dream for Commander playersyou get lore, mechanics, and a ton of deck-building options all in one place