On Duskmourn , I also led the final stage Limited work, iterating and improving the Draft format with the aid of Play Design
It makes each turn an exciting, cinematic affair, as scheme cards are drawn, blows traded and the planeswalkers regroup before taking another run at felling the mighty dragon, who must consider his attacks more carefully against the combined force
Theres a little bit of Item lock with Cryogonal, but its used mostly to slow down the opponent on turn 1, not to lock them out of the game
As previously mentioned, part of what makes the Charizard cards unique is both their rarity and their utility
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Now, you cant use mana of any color to cast those cards, but the Treasure tokens should help iron out some of those issues