Having a balanced three strength and three willpower isnt bad for a five-ink card
Cogsworth is a defense powerhouse that will help ensure our challenging characters stay in the game, thanks to the Resist +1 he gives other characters
For example, as Emet-Selch's last ability resolves, you have the option to transform it

This a quick guide for matches in best-of-three games, but they dont all apply to the new two-game format: Players determine who goes first randomly and the winner chooses who will go first most will roll two dice each, highest wins Each player shuffles their deck, then offers it to their opponent to cut their deck Players draw seven cards, get one chance to alter their hand, then shuffle and offer the cut again In the second game, the player who lost the first gets to choose who goes first, and players repeat the other steps If there is a third game, the player who lost the second one gets to choose who goes first If players are still in a game at 50 minutes, the game goes into the end-of-match procedure There are five turns, with the current player starting on turn zero When they pass their turn, the opponent is on turn 1 rounds progress like this If a player wins before the end of the five turns, no more games are played and you report wins and losses as normal At the end of turn five, if no one wins that game, that game isnt counted Count all finished games If one player has more game wins (1-0) they win the match

Cinderella, Melody Weaver Enchanted ($352) Its also worth noting that Enchanted Rare cards have a numbering system that makes them Secret Rare cards
Wrap Up Clive, Ifrit's Dominant | Illustration by Nino Is So we've reached the last chapter, folks