Magician's Navigation is able to get Dark Magician on the field as well as any Level 7 or lower Spellcaster Monster, so long as Dark Magician is Summoned from the Hand (which is easily done with a Skill like A Trick Up The Sleeve)
I guess giving Vanilla decks another generic Ritual Spell of sorts lets them do more stuff, but given the current list of Rituals that currently exist, not too much they can really go into that would complement their plays AND is worth using in the competitive world
Then, being able to double a creatures power for an attack, you force them to be blocked and guarantee you that card draw
(Pokmon put on the bench this way are treated as basic Pokemon.) When this card is removed from the hand, it remains on the field
Whenever a single game (1 duel) is played, both players get 1 card from a card pack of their choice
Artifact Color tag templates(None) Gavel of the Righteous At the beginning of combat on your turn, put a charge counter on this Equipment