Card Advantage, Permission, and Threats Mana production aside, the cards in a blue-based control deck can be separated into one of three classes, card advantage spells, which allow you to draw extra cards or search for cards and add them to your hand, permission spells that deny your opponent their plays, or cheap threats which can close out the game once the opponent's game plan has been thwarted
Fire in Avatar is also about mending and creating
I really loved brewing and playing with this deck, and it scratched an itch for the first time since I played Massacre Girl in the Command Zone
Force of Vigor is another kind card that tells you to bring it in against artifacts and enchantments
This typically means aggressively replacing the other player's Stadium, since unsurprisingly, the Stadiums selected for your deck are designed to benefit you, and vice versa
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