As for myself, I regularly check in on the game, and Im always interested in the newly introduced mechanics, evolving play styles, and new deck builds
Part of this strategy revolves around donating permanents that seriously hinder other players at the table with your commanders activated ability, and then benefitting by drawing multiple extra cards per turn
House and Wyll, Blade of Frontiers
Spiteful Repossession: Land ramp is quite commonplace in Commander, but there arent always many ways to fight back against it outside of blowing up lands
If I Inquisition I don't care that much what my opponent has, I am going to mess with their day and gain a pile of information to inform my game plan going forwards
The Captain gives all your horror creatures menace and mills opponents equal to the damage they take from horrors in combat