Lantern Control takes a very specific skillset for the pilot to be successful
INTO THE WEST All journeys come to an end, and regretfully we must Sail into the West
Nightmare Factory Plane: Nozgorod At the beginning of your upkeep, put a soot counter on Nightmare Factory
First up is the reprinting of a couple of Mono-Blue deck all-stars: Harbinger of the Tides, Tempest Djinn, Dive Down, Tolarian Terror, and Spectral Sailor
It bears the exact same characteristics and abilities, and even assumes the identity of both an artifact and an enchantment, giving the player a surprising amount of adaptability to the changing battlefield
These effects don't normally cause any player to win or lose that coin flip