I have adopted a balanced mix: 4 cards with "Junk Meister" and "Reinforcement of the Army" that can bring out Speeder without using "Synchro Fellows," 4 cards with "Psychic Reflector" and "Emergency Teleport" which are less likely to reveal your deck and are susceptible to hand traps, and 4 cards with "Synchro Fellows" and "Full Speed Warrior" which have almost the same movement
Any input is welcome
Brush-on sealers: powerful, but higher risk Brush-on varnish can work well over acrylic paint (especially if its fully cured), but its riskier over marker and pencil
Acererak the Archlich Bar the Gate Barrowin of Clan Undurr Clattering Skeletons Cloister Gargoyle Delver's Torch Displacer Beast Dungeon Descent Dungeon Map Eccentric Apprentice Ellywick Tumblestrum Fates' Reversal Fifty Feet of Rope Find the Path Fly Immovable Rod Intrepid Outlander Keen-Eared Sentry Kick in the Door Midnight Pathlighter Nadaar, Selfless Paladin Planar Ally Precipitous Drop Radiant Solar Ranger's Hawk Secret Door Sefris of the Hidden Ways Shortcut Seeker Thorough Investigation Triumphant Adventurer Undercity Varis, Silverymoon Ranger Veteran Dungeoneer Wandering Troubadour You Find a Cursed Idol Yuan-Ti Fang-Blade Yuan-Ti Malison Zalto, Fire Giant Duke Zombie Ogre
This isn't the same Celebi V we saw back in Sword & Shield Base Set, either
A players guide to theScarlet & VioletPaldean Fatesexpansion