That sort of card will be great in decks like Living End where their namesake card can't necessarily be played
Older Magic has a plethora of playable archetypes built around a bunch of cheap artifacts, and Kappa Cannoneer slides right into these decks
Wilds Unknown also includes 2 Iconic cards, which sit above Enchanted in rarity: Merida from Brave and Buzz Lightyear from Toy Story
Conjuring Up New Magic Last but definitely not least are the many, many spells of Magic
Not only are there equipment cards already out there that do something powerful, interesting, or utilitarian, they also give you a little bit of incentive to play that old deck
Its Eminence ability makes every Dragon spell cheaper while safely sitting in the command zone, and its attack trigger can snowball out of control by cheating permanents into play