For the most part, venture into Undercity and venture into the dungeon work the same way
Even on this list, you can see a difference between a reasonably unpopular set in Shards block ( Alara Reborn , $300) and a reasonably unpopular set in Innistrad Block ( Dark Ascension , $125)
Oh but that's not all
Each end step you get to tutor for any permanent from your deck, allowing you to shape the rest of the game in your favour
Butcher Ghoul Demonlord of Ashmouth Endling Evernight Shade Flayer of the Hatebound Garbage Elemental Geralf's Messenger Geralf's Mindcrusher Gleeful Arsonist Hancock, Ghoulish Mayor Haunted One Hound of Griselbrand Howlgeist Mikaeus, the Unhallowed Nardole, Resourceful Cyborg Nearheath Stalker Phyrexian Midway Bamboozle Pyreheart Wolf Relentless Skaabs Shadow of the Goblin Sightless Ghoul Stormbound Geist Strangleroot Geist Treacherous Pit-Dweller Undying Beast Undying Evil Undying Flames Undying Rage Vengeful Vampire Vorapede Witch-king, Sky Scourge Yahenni, Undying Partisan Young Wolf
The Classic Riffle Shuffle You can never discuss card shuffling without mentioning the riffle shuffle