Now shuffle up, head to your local game store, and start testing your new deck
But imagine Kumena, some merfolk, an untapper like Intruder Alarm and like Cryptolith Rite: you can tap to draw some cards, cast merfolk to untap the board, then keep tapping to draw and cast more merfolk and keep going
Jolrael animates a very impressive beater all by herself, but to maximize the card draw we're getting off her we're animating additional lands with cards like Tatyova, Steward of Tides, Embodiment of Insight, and Sylvan Awakening
Kardurs ability can also help with this since it spreads damage out across all your opponents on a somewhat consistent basis
And a creature-centric G/R Ramp deck With Cinder Glade really wanting a very low non-basic count (including themselves), I chose to go very lightly on them, with just two and a lone Rogues Passage
In an effort to make things easier for you, Im going to go through the best Boros lands, which can be tricky for Magic's most aggressive color pair