There was enough to talk about that I continued that story in "The History of Tokens, Part 2." There's even more of the story to tell, so I'll pick the story back up (and finish it) today
Each draft booster has a set-in-stone ratio of rarities for its cards: Ten Common Three Uncommon One Rare or Mythic Rare The last slot is usually a basic land, but that can often change
For example, if you attack one player with Tifa and another player with five creatures, Tifa will get +2/+2 until end of turn
It should go without saying that it goes great in multiples
Introducing the custom-made Lorcana card, Ursula Power Hungry, a compelling addition to your collection
Put a four drop (or smaller) onto the battlefield from your hand with two counters to grow its size