You get experience counters when a dork with power 2 or fewer arrives on your battlefield
In this article, we ( Chief, floating mana and casting spells after Teferis Protection resolves and Exxaxl, activating Sundial of the Infinite to End the Turn ) will go over some of the common cards that people misunderstand in Commander and take a deep dive into how they actually work
Anyway, its an okay green creature, and it has theoretical combo potential with its bounce-to-hand ability, but thats likely not worth the effort
Archeops is nothing to write home about sans its Primal Turbo ability, which lets you attach up to 2 Special Energy from your deck to one of your Pokmon
MtG mutate cards seem simple at first, but the mutate keyword is one of the least intuitive in all of Magic the Gathering
I cannot stress what a big deal this is for white