That would be a pretty reasonable thing to do on most Turn 2s, but is a much bigger ask on Turn 3, which is where higher plot costs prove to be detrimental the further behind you are on the battlefield
But, consider a situation where on every turn, one backup will be unusable for every forward you control Im sure you see how troublesome this ability could truly be
The remaining cards in the Animated Army deck with a value over $1 are: Bello, Bard of the Brambles - $1.07 Tendershoot Dryad - $3.45 Kodama of the East Tree - $2.51 Blasphemous Act - $1.27 Sol Ring - $1.44 Thought Vessel - 1.64 Thran Dynamo - $2.84 Gilded Lotus - $1.03 Unnatural Growth - $2.00 Revival Trance - Final Fantasy This Final Fantasy VI deck isn't to be underestimated just because it's part of a themed set, because it's surprisingly effective and fun to play , all while providing some super fun revival opportunities, provided that your graveyard doesn't get targeted
Dont forget that Magic wasnt designed to be a collectable game
Standard is getting the most love, of course, but Commander gets plenty to chew on too
Plus, because Toski can't ever be countered, even those pesky Mono-Blue players will be forced to sit there and let this little card-generating machine resolve