CORI-JP061 Taiman na Tsubo (Pot of Sloth) Normal Spell Card (1) You cannot activate Pot of Sloth for the rest of this turn after this card resolves, also draw cards equal to the number of cards your opponent controls, then if you drew 2 or more, place the same number -1 from your hand on the bottom of the Deck in any order
We should briefly touch up on Fairy-type cards , which have intentionally not been mentioned until now
Its also got the enrage mechanic, so it gets to fight again whenever its dealt damage
(If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Once a creature becomes monstrous, it can't become monstrous again
Then, place the same number of cards from your hand face-down as Prize cards
As such most cubes do well to support those Edicts a bit which in turn helps pure Edict cards perform well