+1/+1 and trample to the whole board is definitely the one that you can get the most mileage out of, but if your board isnt wide enough for that to matter, you might be able to take advantage of the mana or draw a card, and the worst case is that you gain 3 life -- which, while not amazing at first, is the kind of thing that when triggered over and over can make it pretty hard for your opponent to take you down
According to the developers on-stage, they were designed to feel like the " ultimate prize ": according to the team, they look and feel like real gold
The signpost archetype card for Red and Black is Bloodtithe Harvester
Many Draft formats have some variant of it to support their sacrifice themes and its just efficient, especially when you sacrifice a creature your opponent has targeted with removal
Sporting yellow eyes, a sinister grin, and a large tongue poking out, this tomato exudes a malevolent vibe
Another reason why this combo is so great is because it's tricky to interact with