The neat thing is you can use it to get the lore counters off a character near defeat for a few turns until you decide to sacrifice them to win the game
The deck leans on Amethyst for its card draw with cards like Magic Mirror, The Queen, and Friends on the Other Side
Not only will it work like it, it will look exactly like it, other than the set and card number in the very bottom left corner of the card
This makes buying a Lair a gamble, since youre relying on secondary market markups to prop up your purchase
Amethyst/Steel Disney Lorcana Archazias Island Starter Deck Characters (47) 2 Akela Wolf Pack Elder 2 Arthur Wart 1 Fa Zhou War Hero 3 Giant Cobra Ghostly Serpent 3 Heihei Rambling Rooster 2 Helga Sinclair Tough as Nails 1 Iago Giant Spectral Parrot 3 Jafar Aspiring Ruler 1 Jafar Newly Crowned 2 Kashekim Ancient Ruler 2 King Hubert Phillips Father 1 Madam Mim Cheating Spellcaster 3 Mufasa Respected King 2 Pain Impudent Imp 2 Panic High-Strung Imp 3 Rajah Ghostly Tiger 1 Raya Guidance Seeker 3 Razoul Menacing Guard 2 Royal Guard Bovine Protector 2 Tanana Tribal Elder 2 Te Ka Lava Monster 2 The Carpenter Dinner Companion 2 Treasure Guardian Foreboding Sentry Items (6) Actions (7) The centerpiece of the deck is being able to play your aggressively costed Illusions with the caveat of being able to return them to hand thanks to Jafar Newly Crowned
Two copies of Dragon Fire from a dwindling Set 1 are a bonus and Mauis Fish Hook is seeing inclusion in early drafts for Set 4 Ruby/Amethyst decks