Gladiolus Amicitia By the time you put Gladiolus Amicitia into play it's less about ramp and more about how to measure your landfall triggers to get the most out of them, and granting +2/+2 is the perfect complement to trample
This can be a nice tempo card that you can use to close out your opponent, and thats especially true in Blue/White, which can get some extra value from the tapping
I do vaguely recall playing Final Fantasy II and like a dark knight becomes a paladin, I think that theme probably returned
No matter how many practice games you play, there will always be someone with a weird and wacky deck which you had not even considered let alone planned for
It doesnt help that the Amazon version of the kit swapped out the one interesting card
This coincides with mechanics that resist keyword compression: Sagas (with numbered chapter abilities), modal double-faced cards (effectively two cards), and adventure cards